Requisition Number: 181571

Position Title: Technical Artist 2

External Description:

Technical Artist 2

Multiple Locations: Orlando, Florida, United States • Austin, Texas, United States • Los Angeles, California, United
States • Vancouver, British Columbia, Canada • Toronto, Ontario, Canada

Fusion is one of several organizations within EA Studios that provides solutions to deliver games to millions of
players around the world. With touchpoints across all titles and platforms, we work collaboratively to deliver direct
impact to our players worldwide.

The Tools and Technology Team within Fusion is looking for accomplished people to help us fulfill our mission of
providing creative tools and workflows that allow EA to lead the industry in content quality. Our group strives to
build an ecosystem o f modular components that are efficient, adjustable to trends, and allow for quick iteration of
any artistic idea into reality. We partner with a global group of extraordinary creatives fueled by imagination and a
unified passion for creating amazing content and experiences.

The Challenge Ahead:
As a Pipeline Technical Artist on the team, y ou will focus on internal tools used to generate high – quality game
assets from high – resolution scanned assets . You will gather requirements, design tools, debug, build pipelines and
tools, automate processes for curation and uploading assets, work on complex problems with artists and other
engineers in the domain of tool s , pipeline s , and develop workflows to improve quality and improve processes. You
will report to a team Development Director with support from the Technical Art Directors.
Day to day you will…
• Gather user requirements, design, debug, test and maintain quality and reusable code
• Work with customers (i.e., artists, engineers) to create and support pipelines, tools and automation
processes for getting content from its source, through curation, and up to asset management system
• Evaluate assets and determine the direction of development depending on the asset type
• Participate in code reviews, best practice documentation and other tech community projects
You are/have:
• 3 – 5 Years of relevant experience
• Experience working with python
• Experience in the VFX industry as an engineer , utilizing VFX production pipelines and common DCC apps
(Maya, Houdini , etc)
• Bachelor’s degree in Computer Science or related field or equivalent training and professional experience
• Knowledge of good software engineering practices (e.g., design patterns , object – oriented design , Gitlab )
Bonus if you have:
• Experience working with rigging and lighting artists and software engineers within games or film.
• Experience in web app development

BC COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES
• British Columbia (depending on location e.g. Vancouver vs. Victoria):
° $77,600 – $119,000 CAN Annually

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

City:

State:

Community / Marketing Title: Technical Artist 2

Company Profile:

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 45

Can this position be remote?: 0

EEO Employer Verbiage:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Tagged as: Automation, Computer Science, Curation, Design, Ecosystem, Gitlab, Imagination, Management, Maya, Object - Oriented Design, Python, Rigging, Software Engineering, Team Development, Web, Workflows

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