Why PlayStation?

PlayStation isn’t just the Best Place to Play – it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.

PlayStation Studios is the game development division of Sony PlayStation, and is responsible for developing some of the most recognisable and ambitious console games and franchises on PlayStation, including The Last of Us, Horizon, Spider-Man, Ghost of Tsushima, God of War, and Gran Turismo.

We work with some of the best game studios in the world, and use data to help them make their games even better. We provide end-to-end analytics services for PlayStation Studios and use data to help them in the game development lifecycle. We are looking for talented people to join us in pushing the boundaries of game analytics for PlayStation games.

As a Staff Analytics Engineer, you’ll work in our cross-disciplinary engineering team to scale our platform, expand its reach, and help define and build the future of analytics for PlayStation games. You should have a passion for video games and a background in data or analytics engineering. You’re looking for a fun, dynamic environment to take on new challenges.

In your first six months, you will work on new title launches, and build data models to ensure efficient and consistent queries. You’ll also help expand our use of technologies, such as dbt and airflow, in ways that are suitable to our use cases. You will be given ownership of data models for specific games and work closely with Game Analytics team members and game studio colleagues to ensure we’re building with consistency and performance in mind. This might include using tools & technologies such as dbt, SQLMesh, Great Expectations, Airflow, AWS Glue and Spark SQL. You will help improve and port our existing data modelling infrastructure to these new technologies.

We’d love to hear from you if:

You are adept at writing SQL on analytics (OLAP) databases (preferably Redshift, or similar databases)

You have experience implementing and using data modelling tools such as dbt or SQLMesh

You have experience in transforming business needs into data model requirements & solutions

You’re excited by Big Data projects and technology, and want to gain more experience in this area

You’re committed to quality as a top priority, and have an interest in repeatable, testable, destructible, test-driven database development

Bonus points for:

a degree in Computer Science

experience with Python, AWS Glue, Spark, source control (Git, Liquibase), Airflow

familiarity with AAA game development and modern console games

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy or maternity, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.

PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

Tagged as: Airflow, Analytics, Aws, Big Data, Curiosity, Infrastructure, Innovation, Spider, Sql, Writing

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