Backend Software Engineer – New Game – REMOTE


We exist to inspire the world to play and we’re looking for the right people to make that happen. As we bring new forms of entertainment to people around the world through our games, experiences and new ways to play, we need innovative, collaborative, diverse and adaptable people to keep making Electronic Arts better.

You’ll be developing a new mobile title for EA. As a studio, we build games for Imaginative Creators which allow players to create something that is an expression of their unique personality.

You’ll be reporting into the New Game’s Server Technical Director and collaborating with designers, producers, and client engineers from prototyping through to live operations for important game backend features.


  • Develop responsive, resilient, massively scalable, and globally available web services that support millions of players
  • Creatively blend security best practices and original techniques to keep user data secure and prevent cheating
  • Apply and improve service deployment and troubleshooting strategies that maximize uptime
  • Design and implement APIs and protocols that are consistent, formalized, and testable
  • Troubleshoot and problem-solve under iteratively changing requirements
  • Author and review technical design documents and API specifications detailing software requirements
  • Maintain an automated test suite to validate backend service correctness


Please note that you do not need to satisfy all requirements to be considered. We encourage you to apply if you can meet most of the requirements and are comfortable having an open conversation about your qualifications.

  • You have a Bachelor/Master’s degree in Computer Science, Computer Engineering or related field.
  • 3+ years of job experience in a hands-on coding role
  • You’ve developed, troubleshooted, optimized, deployed, shipped and supported scalable cloud-hosted web services
  • You’ve owned medium to large features from design to deployment, including live service support
  • You’ve developed high-quality, testable software
  • You have a desire to work with client engineers and designers to iteratively add features and improve APIs
  • You’ve developed product APIs that release new updates with zero downtime strategies and tools
  • You’ve developed and optimized queries and database access patterns


  • You’ve built software with Typescript and shipped services using Node.js
  • You have experience with the following: Kubernetes (e.g. Google Kubernetes Engine), containerization, mobile game development, distributed streaming technologies (e.g. Kafka), Google Cloud Platform, Google Cloud Spanner and git


The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.


  • British Columbia (depending on location e.g. Vancouver vs. Victoria):

º $77,600 – $130,500 CAN Annually

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

Tagged as: Apis, Computer Engineering, Computer Science, Containerization, Database, Design, Git, Google Cloud, Google Kubernetes, Kubernetes, Node . Js, Operations, Prototyping, Shipped, Typescript, Uptime, Web Services

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