Software Engineer – Quality Engineering (Tools / Automation)

Cliffhanger Games is a newly formed Seattle Studio focusing on blockbuster action-adventure games and pioneering next-generation emergent storytelling beginning with Marvel’s Black Panther. Join us to pursue your passion to build unique, groundbreaking, and inclusive games that empower players to create incredible stories of heroic adventure.

Become a foundational part of a respectful and diverse team. As a Software Engineer on the Quality Engineering team, you will be a part of helping the Cliffhanger Studios adopt different technology or create new software to improve the way we work. We need a capable generalist that is happy to “jump in and learn” as the technology we work on can range from full-stack web development, small made for purpose tools, big data solutions to working with AI.

Your capabilities must encompass excellence in development practices, leading of internal growth and develop sound technical plans that produce a meaningful impact on the business. Join us for an opportunity to work with the best game development teams in the world.

You will report to the Technical Director for Cliffhanger Studios Quality Engineering. Role is Seattle-based and open to hybrid or Remote (most North America locations).

  • What You Will Do:

    Use your knowledge of software engineering concepts to implement tested, reusable, and modular code

  • Evaluate and present new technology to the team and help us look for opportunities for innovation

  • Create the right approach by understanding the technical needs of a solution, maintainability, scalability and help us deliver value to the business

  • Understand the reason behind the requirements of the business to find creative solutions

  • Take ownership of technical design and implementation for a set of features

  • Demonstrate ownership over your work, through your communication, by delivering quality and consistency

  • Monitor tools usage, performance and resolve any failures

  • Mentor other software developers

  • Learn and add to the team’s collective knowledge base

    Who You Are:

    Bachelor’s degree or higher in Computer Science, Engineering or Software Engineering or equivalent

  • 5 years of industry technical experience working on tools, test automation and development process improvements

  • Experience with Gaming Engines and toolsets

  • Experience with .NET, C#, and C++

  • Experience with SQL and non-SQL databases such as MySQL, MongoDB

  • Familiarity with cloud development like AWS, GCP, or Azure

  • Experience building platform-grade tools and services

  • Experience mentoring peers, and delivering technical presentations

  • Experience creating system-level technical design and documentation

  • Knowledge of the software life-cycle, modern testing methods and good understanding of continuous integration

“US COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

  • California (depending on location e.g. Los Angeles vs. Sacramento):

º $114,200 – $166,200

  • New York (depending on location e.g. Manhattan vs. Buffalo):

º $99,900 – $166,200

  • Jersey City, NJ:

º $131,600 – $168,400

  • Colorado (depending on location e.g. Denver vs. Colorado Springs):

º $99,900 – $141,800

  • Washington (depending on location e.g. Seattle vs. Spokane):

º $99,900 – $168,400

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.”

#LI-Remote, #LI-Hybrid, #LI-Onsite (select the ones that correspond with your job; delete those that don’t)

#FlexibleWork

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

Tagged as: Automation, Aws, Azure, Big Data, Computer Science, Continuous Integration, Design, Encompass, Focusing, Innovation, Maintainability, Mongodb, Mysql, Presentations, Process Improvements, Quality Engineering, Scalability, Software Engineering, Sql, Storytelling, Test Automation, Web Development

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