Frostbite is EA’s state-of-the-art multi-platform game development engine. Our global team develops creative engine features and cutting-edge tools that let our game makers create stunning games. We’re honoured to have thousands of game developers worldwide using Frostbite as they create some of the industry’s best-known titles and amazing player experiences.

Reporting to the Engineering Manager, this software engineer role offers a recognized expert the opportunity to work with game teams to upgrade to new releases of the Frostbite engine. You will be part of a diverse, distributed Frostbite – Partner Experience team and collaborate with internal game teams using Frostbite helping them to integrate new versions of the Frostbite engine, and optimize processes and workflows.


  • You will resolve issues during the upgrade process and ensure seamless delivery to the game teams
  • You will merge, develop and debug Frostbite or game code during the adoption process
  • You will update or refactor the game code to use new Frostbite APIs
  • You will partner with game teams regarding new engine changes and improve the adoption strategy
  • You will provide subject matter expertise, guidance and improvements on how to use Frostbite features and advantages
  • You will identify opportunities within the integration process and propose potential solutions to each game team.
  • You will communicate the underlying causes of integration challenges


  • Bachelor’s or Master’s degree in Computer/Software Engineering, Computer Science, Mathematics, or a similar field of study, or equivalent practical experience.
  • 5+ years of professional experience with C++, C#
  • Experience with version control concepts and good practices
  • Hands-on code development and integration experience
  • Experience working with and defining requirements
  • Experience debugging large-scale systems
  • Experience with efficient code and optimization


  • Experience in game engine development, release or integration
  • Experience in AAA development environment
  • Experience working with code integrations and Perforce is a plus.
  • Experience with current gaming platforms – PS5, PS4, XBSX, Xbox One, PC

Electronic Arts

Tagged as: Apis, Computer Science, Debugging, Game Engine Development, Integration, Mathematics, Perforce, Version Control, Workflows

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