Job Description:

Job Description

The Snowdrop engine is efficient and flexible, enabling relatively small teams to create ambitious AAA games. At the core of the Snowdrop engine, we want to empower the developers. The Snowdrop engine, with its flexible and empowering tools, has helped develop a number of Ubisoft titles such as Avatar: Frontiers of Pandora, Star Wars Outlaws, The Division and South Park.

As Senior Graphics Programmer , your mission will be to develop and maintain graphics techniques within the engine to create the best visuals possible.

The role can be filled in Dusseldorf or Berlin.

Qualifications

What you will do:

  • Bring console level graphics quality to new platforms
  • Optimize existing rendering technology
  • Ability to own and drive development of selected features together with a team
  • Collaborate with other Ubisoft studios to extend the capabilities of our in-house rendering technology
  • Develop rendering systems that enhance the visual quality, are scalable and fit into defined budgets
  • Establish and maintain workflows that allows the content teams to use the developed systems
  • What you bring:

  • Mentioned as graphics programmer or similar role in at least one AAA title
  • Knowledge of a broad range of rendering algorithms, special effects and related technology
  • Knowledge of low-level graphics APIs (D3D12/Vulkan/AGC/NVN/Metal) and shading languages (HLSL/GLSL/PSSL)
  • Hands on experience with a variety of graphics profiling and debugging tools (PIX, Razor, nSight)
  • Strong skills in C/C++
  • Debugging and problem-solving skills
  • Ability to collaborate with the content teams to reach the highest possible visual quality
  • Being a team player by heart
  • Self-direction and motivation
  • Excellent communication and good English skills
  • Nice to have:

  • Experience with platforms where performance/bandwidth restrictions exist
  • Understanding of hardware architecture and details
  • Job Description

    The Snowdrop engine is efficient and flexible, enabling relatively small teams to create ambitious AAA games. At the core of the Snowdrop engine, we want to empower the developers. The Snowdrop engine, with its flexible and empowering tools, has helped develop a number of Ubisoft titles such as Avatar: Frontiers of Pandora, Star Wars Outlaws, The Division and South Park.

    As Senior Graphics Programmer , your mission will be to develop and maintain graphics techniques within the engine to create the best visuals possible.

    The role can be filled in Dusseldorf or Berlin.

    Qualifications

    What you will do:

  • Bring console level graphics quality to new platforms
  • Optimize existing rendering technology
  • Ability to own and drive development of selected features together with a team
  • Collaborate with other Ubisoft studios to extend the capabilities of our in-house rendering technology
  • Develop rendering systems that enhance the visual quality, are scalable and fit into defined budgets
  • Establish and maintain workflows that allows the content teams to use the developed systems
  • What you bring:

  • Mentioned as graphics programmer or similar role in at least one AAA title
  • Knowledge of a broad range of rendering algorithms, special effects and related technology
  • Knowledge of low-level graphics APIs (D3D12/Vulkan/AGC/NVN/Metal) and shading languages (HLSL/GLSL/PSSL)
  • Hands on experience with a variety of graphics profiling and debugging tools (PIX, Razor, nSight)
  • Strong skills in C/C++
  • Debugging and problem-solving skills
  • Ability to collaborate with the content teams to reach the highest possible visual quality
  • Being a team player by heart
  • Self-direction and motivation
  • Excellent communication and good English skills
  • Nice to have:

  • Experience with platforms where performance/bandwidth restrictions exist
  • Understanding of hardware architecture and details
  • Tagged as: Algorithms, Apis, Debugging, Rendering, Special Effects, Workflows

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