Senior physics software engineer
Full TimeBookmark Details
Requisition Number:
184148
Position Title:
Sr Software Engineer I
External Description:EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences
EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, EA Sports FC soccer, NHL hockey, and EA SPORTS UFC.The Senior Physics Engineer we’re looking for will have a wide gamut of applied research experience with large world physics techniques and technologies
You excel at implementing novel solutions to complex real-time physics challenges and know how to strike a balance between quality and performance
You have mastered real-time rigid body simulation but understand its limitations, and you have ideas about how to improve upon it
Your Responsibilities:Be an expert in the engine’s physics capabilities, working closely with the animation, design, tech art to optimally use the feature set for gameplay and world building. Inspire technical innovation and improve the physics engines capabilitiesWork closely with QA and technical leadership to ensure the stability and accuracy of physics systems by identifying, communicating, and resolving defectsLead and participate in design and code reviewsInvestigate and adopt new game technologies, practices, tools, and systemsYour QualificationsBachelor’s degree in Computer Science or related field, or equivalent training and professional experience.10+ years experience in software development with a strong C++ focus. Excellent math skillsExperience with advanced physics tools/middlewareExperience with Frostbite, Unreal or Unity.Experience applying physics technology to character features and world buildingExperience developing complex physics based systems for published games with at least one shipped titleExperience developing in and debugging multi-threaded/concurrent architectures.Experience working with Microsoft, Sony, or Nintendo game consoles.Experience working with iOS and Android.Experience with large scale game services Experience with Visual Studio and knowledge of debugging tools.Ceci ne s’applique pas au Québec.COMPENSATION AND BENEFITSThe base salary ranges listed below are for the defined geographic market pay zones in these locations
If you reside outside of these locations, a recruiter will advise on the range and benefits for your specific location.EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting
Pay offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.BASE SALARY RANGES
• California (depending on location e.g
Los Angeles vs
Sacramento): º $161,100 – $239,700 USD Annually
• New York (depending on location e.g
Manhattan vs
Buffalo): º $142,900 – $239,700 USD Annually
• Jersey City, NJ : º $187,400 – $239,700 USD Annually
• Colorado (depending on location e.g
Denver vs
Colorado Springs): º $153,100 – $206,200 USD Annually
• Washington (depending on location e.g
Seattle vs
Spokane): º $142,900 – $230,000 USD Annually
• British Columbia (depending on location e.g
Vancouver vs
Victoria): º $133,400 – $193,200 CAN AnnuallyBase salary is just one part of the overall compensation at EA
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees
Certain roles may also be eligible for bonus and equity. For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees
Certain roles may also be eligible for bonus and equity.City:State:Community / Marketing Title:
Senior Physics Software Engineer – American Football
Company Profile:We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more
We believe amazing games and experiences start with teams as diverse as the players and communities we serve
At Electronic Arts, the only limit is your imagination.EEOText:About Electronic ArtsEverything we do is designed to inspire the world to play
Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us
We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.Electronic Arts is an equal opportunity employer
All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law
We will also consider employment qualified applicants with criminal records in accordance with applicable law
EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.Days Open:
89
Can this position be remote?:
0
EEO Employer Verbiage:About Electronic ArtsEverything we do is designed to inspire the world to play
Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us
We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life
We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more
Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.Electronic Arts is an equal opportunity employer
All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law
We will also consider employment qualified applicants with criminal records in accordance with applicable law
EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law. Recommended Skills
- C++ (Programming Language)
- Communication
- Computer Animation
- Debugging
- Information Technology
- Mathematics
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