BioWare creates games focused on rich stories, unforgettable characters and vast worlds. It operates primarily out of Edmonton (Alberta, CAN) and Austin (Texas, USA) creating some of the world’s most critically acclaimed titles since 1995. The studio is currently working on future game experiences for the Mass Effect™ franchise, one of the highest rated video game series of all time, and the Dragon Age™ franchise, whose latest entry won 150+ Game of the Year awards.

The Senior Level Designer will report to the Level Design Director

This is a 6-month temporary role

Responsibilities:

You will:

Work with our team of writers, programmers, artists, and designers.

Determine how best to resolve bugs and feedback.

Communicate best-practices with the intention of getting content completed and player-ready.

Work with your lead to help finish content that is at various stages.

Contribute in critique sessions to provide input on personal and your peers’ work.

Qualifications:

At least 5+ years of experience on AAA games

Experience with closed and open world layouts, including gameplay and technical requirements.

Familiar with the level design fundamentals, constraints, and narrative.

Comfortable working with groups within writing, art, programming, and production.

Knowledge of RPGs and Action game genres.

Experience with providing feedback on the content of peers in a group environment.

Electronic Arts

Tagged as: Design, Writing

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