Senior Design Technologist

We have an interdisciplinary experience team in our Fan Growth organization tasked with shaping the experience strategy to reduce friction and deepen engagement with our fans. This team – in deep collaboration with colleagues in product management, studio development, marketing, engineering, data science, service delivery, and more – uses human-centered design methods to understand the needs and motivations of our players and bring solutions to life.

The Design Technologist, Design Systems is a remote-friendly role reporting to the Senior Manager, Experience Design and Research. You will work through a design system backlog, prototype new components and experiences, and work with designers and engineers to keep the design system running.

  • Contribute to the development of our design system through enhancements & bug fixes
  • Assist & participate in day-to-day design system operations; including prioritization, grooming & release management
  • Work with engineering teams to ensure components are implemented properly & provide them support in best practices when utilizing our design system
  • Partner with designers to ensure engineered components are up to standard relative to their Figma component counterparts

Qualifications:

  • Degree in Computer Sciences, Engineering or related disciplines; or equivalent experience
  • 5+ years experience as a technologist with design systems
  • Front-end development experience (HTML, CSS and JavaScript)
  • Experience with React.js, Tailwind CSS, TypeScript
  • Experience designing and prototyping with Figma (nice to have)
  • An understanding of web standards, browser performance, responsive web design and basic UX/UI principles
  • Experience with motion design is a nice to have
  • Experience working cross-functionally with design, engineering, research, and data partners.

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

Tagged as: Collaboration, Computer Sciences, Css, Data Science, Design Systems, Engineering, Html, Imagination, Javascript, Marketing, motion design, Prioritization, Product Management, Prototyping, React . Js, Release Management, Research, Responsive Web Design, Service Delivery, Typescript, Web Standards

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