External Description: Quality Designers are specialized in key domains of the QA process. Depending on the domain of specialty will work embedded within the Development organization or on a central/shared group, promote improvement of the QA practice across EA and share knowledge across the organization, have quality from a consumer perspective, strong advocate and influencer in game design and implementation decisions. What you’ll do: You will have the ownership of quality strategy and propose tactical solutions to achieve that strategy. You will build working relationships with senior members of the development, production and design teams to develop a higher quality player experience through tasks such as feature planning, analyzing internal and external data/player data, and feature/design reviews. Using an experimental mindset, you will proactively propose and provide solutions to quality problems. You will use change control processes to measure the impact of evolving quality strategies. You will research, analyze and compile data points spanning multiple sources into cohesive and consumable summaries that demonstrate impact to overall quality. You are a mentor for peers, assisting with and growing their knowledge. You will always promote a Player First approach and be an advocate for the player in everything we do to help us achieve a high-quality experience for our players. You will report directly to QV Development Director What we are looking for: Test Strategy & planning, for the pack releases including multiple types of testing based on data-driven approach and RBT Test strategy implementation, with the ability to provide effective test coverage and find issues early in the cycle Research & Analysis, involving evaluation and anticipation of gaps in the testing process and analysis & use of test data for highlighting risks & impact. Reporting & insight, with the ability to validate reports and KPIs/metrics at the product level. Change management & risk assessment, with the approach of finding permanent solutions and averting risks in the future Tech implementation – driving tech changes including ability to identify scope, priority and ROI of automation. Game Domain knowledge, with inclination towards playing video games for driving E2E quality plan throughout the game/pack cycle. Project Management for planning and execution of test strategy and tasks using Scrum/agile process. What you will need to be successful : Bachelor’s degree in Computer Science or related field (or equivalent work experience). 8+ years of experience in Quality Assurance, test planning and execution. Have understanding of quality assurance techniques, testing & automation frameworks and multiple test methodologies. You have achieved following results Led the QA team for product development and have created end-to-end test strategy. Performed the test plans through multiple stages/gates of the product development, final release and live releases/service. Dealt with complexity and size of the quality verification process, including change management without affecting the quality goals. Used tools, tech, automation and data for test efficiency and optimization year over year. Evaluated and adopted latest and best practices from other departments or the industry.

Tagged as: Automation, Change Control, Change Management, Computer Science, Design, Project Management, Quality Assurance, Research, Test Data, Test Planning

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