We are DICE, the award-winning studio with locations in Stockholm and Gothenburg, Sweden, best known for creating the phenomenally successful Battlefield franchise.

We are now part of a set of global studios building a connected Battlefield universe, developing Battlefield’s one-of-a-kind multiplayer suite, while also building a team to support our new Seattle-based studio, Ridgeline Games, who are leading the development of a single-player narrative campaign. Our people are the backbone and driving force to our creative products, and are always looking for diverse game creators to join us in Stockholm, Gothenburg, or working remotely, to help us build the best Battlefield experiences and make our studio the best in the industry.

The Director of Craft is the ultimate champion of How we Work to make amazing games. This role at DICE ensures the functional disciplines or “Crafts” have the best talent, culture, structures, and processes to deliver against our bold product vision. If anything gets in the way of this, the Director of Craft Excellence steps in and drive change to improve how the teams are working.

This role would solid line report into the Head of Development and dotted line in the most Senior Producers.

Responsibilities include

  • Drive strategic & operational projects that enable high performing people and teams (i.e. skill development, process improvement, tools & tech, culture change). In many cases, these areas of focus would be initiated by Studio Leadership and always fully sponsored by Studio Leadership.
  • Partner with Talent Acquisition and RMO to support decisions around resourcing, forecasting and hiring to achieve our Product & Studio goals and talent needs now and into the future (right mix of talent, skills, leveling). Enable the best, most streamlined onboarding process for our people.
  • Partner with the People Experience (PE) function to ensure PE processes are running at their best and meeting the needs of the Craft (Goal setting, performance management, talent planning, succession planning, compensation, recruitment, onboarding). Raise individual and team performance issues to PE and Studio Leadership and collaborate on plans to address them swiftly.
  • Define and deliver training strategies to build the knowledge and skills we need now and into the future.
  • Establish career progression as a priority within the craft through career development planning that enable people to realize career dreams.
  • Responsible for team health and engagement in the craft. Analyze attrition trends, develop mitigation plans to retain our great talent.
  • Foster strong Craft cultures and Craft identities (“I am an artist”) by establishing the communication and collaboration touchpoints that bring the Craft org together (i.e. craft meetings, communication rhythm). Drive projects and initiatives that support DICE values and EA’s Diversity, Equity and Inclusion practices. Promote studio and franchise wide collaboration.
  • Promote studio-wide collaboration, sharing and cross-craft culture.
  • Represent the craft to the broader studio and studio LT – ensure the craft’s views, feedback and needs are raised and addressed.

Who you are

  • Outstanding at working with human beings, possess a high degree of self-awareness and emotional intelligence – this must be a strength!
  • Strong organizational and communication skills (written, presentation, verbal, and facilitation)
  • Experience in organization design, people programs and game development, catering to local talent as well as those working from other locations
  • Collaborative, empathetic, without a big ego, selfless, genuinely cares about the team
  • An ally and promoter of Diversity and Inclusion. Confident yet humble, calm under pressure, welcomes feedback and criticism, able to build trusting relationships
  • Strategic, one step ahead, outstanding risk and conflict management abilities
  • Leads by example, has courage, makes decisions and sets the bar high
  • 5+ year’s experience managing strategic transformation and people experience programs – Demonstrated capabilities as a change leader
  • Project management experience developing project charters, defining success measures, and measuring outcomes.

Tagged as: Career Development, Collaboration, Forecasting, Leadership, Mitigation, Onboarding, Performance Management, Resourcing, Succession Planning

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