Company Description

Gameloft Brisbane, part of the global Gameloft family, opened in 2014 and since then has released Zombie Anarchy, Ballistic Baseball, My Little Pony: Mane Merge, and multi-award-winning The Oregon Trail™. In 2022, Gameloft Brisbane was announced as the winner of the coveted ‘Studio of the Year’ at the Australian Game Developer Awards (AGDAs).

We believe the keys to success are a great studio culture and finding a balance in everything we do, whether it’s working with great people on exciting projects or enjoying the incredible lifestyle of Queensland Australia.

We’re setting our sights on an exciting new direction in game development, embracing the challenges and opportunities of cross-platform innovation. As pioneers in leading Brisbane’s game development landscape, we’re dedicated to crafting immersive experiences that transcend traditional boundaries and engage players across diverse platforms. As we venture into this exciting phase, we’re also expanding our talented team to bring to life a range of unannounced projects.

Job Description

As our Platforms Engineer, you will be joining a highly collaborative and talented team and be responsible for the development of new cross-platform games, and will work with well-known licences!


  • Collaborate closely with engineering and content creation teams to comprehend and implement required features in the game engine, engine plugins, or game code.
  • Ensure the proper utilization of the engine, editor, plugins, and pipelines by game teams, offering guidance and support as needed.
  • Champion rendering and animation features for Brisbane studio games, implementing new features, tools, and pipelines.
  • Optimize code and assets to meet performance and size requirements, actively suggesting improvements and pipeline automation to streamline content creation processes.
  • Work collaboratively with the external engine team and Gameloft technical leads to communicate required features and ensure their seamless integration within the global Gameloft community.
  • Demonstrate flexibility by providing support to team members during critical development stages and mentoring junior team members when necessary.
  • Provide regular and comprehensive status updates to various levels of management, keeping stakeholders informed of project progress.


  • Proficiency in C++ programming is essential, and familiarity with Unreal Engine, C#, or Python is highly advantageous.
  • Proven experience in game development and a strong understanding of game engines, plugins, and pipelines.
  • Proficient in rendering and animation techniques, with a keen eye for optimising code and assets.
  • Excellent collaboration and communication skills to work effectively with internal and external teams.
  • Ability to adapt to evolving project needs and provide support during critical stages of development.
  • Strong problem-solving skills and a proactive approach to suggesting improvements.


  • Comprehensive relocation package for successful candidates.
  • Flexible work model to support work-life balance.
  • Learning and development programs to foster professional growth.
  • Private Health Insurance and fitness subsidies.
  • Relaxation space with massage chair.
  • Employee mental health assistance.
  • Additional leave including birthday, Christmas, and women’s health leave.
  • Free coffee, daily snacks, and light breakfast.
  • Social Friday drinks with friendly game tournaments.
  • Spectacular roof-top terrace with river views and a game room.
  • Referral program with generous bonuses.
  • Awesome Gameloft-themed merch.
  • Studio Mascot – Mr. Hendricks, our friendly Dachshund who protects our studio.

Additional Information

We can’t wait to find our next great talent!

Please submit your CV, cover letter or portfolio (if applicable).

You can learn more about what it’s like to work at Gameloft by clicking on the video below.

Gameloft Brisbane is an equal opportunity employer and is committed to fostering diversity and inclusivity within our work environment.

Tagged as: Automation, Collaboration, Communication, Content Creation, Engineering, game development, game engine, Innovation, Integration, Learning, Management, Problem, Python, Rendering, Unreal Engine

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