Nintendo Software Technology Corporation Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world’s largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan
Nintendo Software Technology’s mission is to design, develop and deliver the very best video games
We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce
Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games
Nintendo is an equal opportunity employer
We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home
We do all of this with kindness, empathy and respect for each other
DESCRIPTION OF DUTIES: Leads the creation and implementation of music and audio for NST’s products
Coordinates and directs audio team members to determine the audio direction for NST’s products
Develops production plans and workflows for working with outside audio production vendors
Works with counterparts at NCL to ensure audio quality that meets Nintendo product standards
Approves all sound design for NST’s products, including music, sound effects, and voice recordings developed both internally and through external vendors as appropriate
Develops and reviews timelines and resource projections for audio production with other managers
Composes, arranges, and produces original music for NST’s products
Optimizes audio team’s workflow in coordination with designers, artists, and software engineers
Works with other managers at NST to improve game production pipelines
Recommends hardware and software technology systems for audio production
Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo’s high standard of quality and timeliness
SUMMARY OF REQUIREMENTS: Ten (10) or more years of experience in music and audio production and software development
In-depth knowledge of principles and practices of music theory and audio production for software development
Proven proficiency with current commercial audio production tools
Prior experience with audio production management including managing audio production personnel
Analytical skills to plan and develop NST’s audio production capabilities
Ability to formulate strategies and develop policies in terms of audio productions
Undergraduate degree in music production or audio engineering
Advanced degree or additional certification in music or audio production a plus Applicants must be legally eligible to work in the United States to be considered
Visa sponsorship is not available for this role
This position is hybrid in Redmond, WA
Hybrid positions require regular onsite work following the schedule and guidelines for their division
This position is not open to fully remote status at this time
This position includes a base salary range of $$127,972 – $191,958 annually, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off
Please see our Benefits& Perks page for more benefits information
Fixed term employees are eligible for all listed employee benefits except tuition reimbursement.For more information about NST, click here
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Tagged as: Design, Empathy, Management, music theory, Production, Research, Software Development, Timelines, Workflows

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