Company DescriptionTo create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our where we share behind-the-scenes insights and stories direct from our team members!Job DescriptionWe are currently seeking a highly skilled and experienced Lead Network Programmer to join our team and spearhead the development of online functionalities for our upcoming project. As a Lead Network Programmer at CD PROJEKT RED you will play a pivotal role in designing and implementing the network architecture and online systems, and you will lead a team of talented engineers, working collaboratively to ensure seamless and robust online experiences.Daily Responsibilities

  • Design, implement, and maintain scalable and efficient network architectures for online features.
  • Ensure low-latency, high-performance online experiences for players.
  • Develop and optimize multiplayer systems, including matchmaking, and address challenges related to latency, bandwidth usage, and server performance.
  • Lead and mentor a team of talented engineers, fostering a collaborative and innovative environment.
  • Work closely with game designers, gameplay programmers, and other departments to integrate network features seamlessly.
  • Collaborate with IT and infrastructure teams to ensure reliable server deployment and maintenance.
  • Stay up-to-date with the latest developments in network programming and online gaming technologies.
  • Evaluate and integrate new tools and technologies to enhance the studio’s network capabilities.

Qualifications

  • Proven track record of leadership in a senior network engineering role, with experience managing and mentoring teams of engineers.
  • Strong proficiency in C++ programming and Deep knowledge of Unreal Engine.
  • At least 7 years of professional experience as a programmer within the games industry.
  • Strong understanding of software architecture principles and experience designing scalable, performant systems.
  • Ability to think creatively and strategically to overcome technical challenges and drive innovation in technology.
  • Excellent communication and interpersonal skills, with the ability to effectively communicate complex technical concepts to both technical and non-technical stakeholders.
  • Experience working in an Agile development environment is a plus, with a mindset geared towards adaptability, collaboration, and continuous improvement.
  • A deep passion for gaming and a relentless drive to create unforgettable player experiences through cutting-edge technology.

Additional InformationThis job requires working in Boston, US.
Working mode: in-office in a hybrid or full-time capacity.Health & Well-being

  • Company paid medical healthcare (dental vision & mental).
  • Paid Leave — 20 days of holiday for every team member per year (26 days after two years).
  • No dress-code — we like to keep it casual.
  • 401K with employer matching.
  • Gym Membership Reimbursement.

Perks & Professional Growth

  • Flexible working hours.
  • Trainings, lectures and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
  • Merch — regular chances to nab some cool swag!
  • A welcome pack filled with goodies — to help you feel right at home once you join the team.

Life in the Office

  • Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.

If you’ve observed any irregularities in our recruitment process please click to report them.

CD Projekt

Tagged as: Adaptability, Agile, Collaboration, Communication, Infrastructure, Innovation, IT, Leadership, Mental, network architecture, Network Engineering, network programming, Online Systems, server, Social Media, Software Architecture, Unreal Engine

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