Lead
Full TimeBookmark Details
Requisition Number: 185494
Position Title: Sr Audio Artist II
External Description:
Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when experienced people have creative freedom, they’ll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the roster of studios at Electronic Arts, this remains our guiding principle. We love what we do and want to share our passion with players worldwide. Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order and Medal of Honor: Above and Beyond.
Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.
We’re seeking an experienced Dialogue Lead to join our Star Wars team. The ideal candidate for this position has extensive experience in game audio production, with a focus on dialogue and voice-over direction. You’ll be responsible for overseeing all aspects of dialogue production, from casting to implementation, ensuring high-quality voice performances that bring our characters to life. This role requires a blend of creative and technical skills, as well as the ability to collaborate effectively with multiple departments. We’re looking for someone who is passionate about storytelling through audio and can contribute to creating an immersive experience for our players.
What You’ll Do…
- Supervise the editorial, mastering, and creative processing of all Cinematic and Gameplay voice-over (VO).
- Oversee the organization and implementation of VO in the Wwise project.
- Collaborate with the Narrative team to coordinate casting for voice-over characters.
- Prepare recording scripts and game capture videos for voice-over sessions.
- Coordinate with the Localization team on schedules and English recorded assets.
- Work closely with the Narrative team to generate and implement temporary dialogue using Text-To-Speech technology.
- Record and edit temporary VO as needed.
- Manage the creation and implementation of specialized character voices (e.g., droid voices) using existing vocal libraries.
- Oversee the transcription and implementation of subtitles for cinematics.
- Collaborate with various departments including Narrative, Audio, Animation, and Localization to ensure cohesive dialogue integration.
- Direct and supervise voice-over recording sessions, ensuring high-quality performances.
- Attend performance capture (PCAP) shoots to monitor dialogue quality recorded on set.
Ideally, you will have…
- 7+ years of experience in game audio production, with a focus on dialogue and voice-over direction.
- Proven track record of shipping AAA games with high-quality dialogue.
- Strong understanding of voice-over production workflows in game development.
- Excellent communication and leadership skills, with the ability to direct voice actors and collaborate with interdisciplinary teams.
- Proficiency in audio editing software (e.g., Reaper) and game audio middleware (e.g., Wwise).
- Experience with performance capture production and on-set dialogue recording.
- Familiarity with localization processes for game dialogue.
- Knowledge of Text-To-Speech technologies and their application in game development.
- Ability to manage large scale projects.
- Strong problem-solving skills and attention to detail.
- Passion for creating immersive audio experiences in games.
- Familiarity with the Star Wars universe is a plus.
- Experience with Unreal Engine is beneficial.
If you’re ready to lead our dialogue efforts and help bring the characters of our game to life, we want to hear from you!
COMPENSATION AND BENEFITS
The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the range and benefits for your specific location.
EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Pay offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.
BASE SALARY RANGES
• British Columbia (depending on location e.g. Vancouver vs. Victoria):
° $107,600 – $147,100 CAN Annually
• California (depending on location e.g. Los Angeles vs. Sacramento):
° $122,400 – $176,300 USD Annually
Base salary is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity. For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.
City:
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Community / Marketing Title: Dialogue Lead (Star Wars Jedi)
Company Profile:
We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.
EEOText:
About Electronic Arts
Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.
We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
Days Open: 1
Can this position be remote?: 0
EEO Employer Verbiage:
About Electronic Arts
Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.
We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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