Electronic Arts is the leading interactive entertainment company, powered by innovative technology. We create incredible experiences for millions of players around the world. But what matters most is our people who inspire us, and the world, to play. As we bring new forms of entertainment to people around the world, we need creative, collaborative, diverse and adaptable people to keep making Electronic Arts better.

We exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together experienced people that combine creativity, innovation, and passion. We immerse our employees into an inclusive culture and provide opportunities for learning and leading that allow our employees to do the most impactful and rewarding work of their careers.

EA SPORTS is looking for the next great Live Service Game Designer. You have a broad knowledge of both core game design and live service system design. You will work directly with creative and technical leadership to work on the content, feature and tools roadmaps.

As a Game Designer II, you will work directly on Madden NFL & College Football live service features. Reporting to the Design Director, the Game Designer II will be responsible for shepherding large features across all aspects of our games live service elements; from Ultimate Team to Online Head to Head.


  • Design, implement, tune and bug fix entire Live Service features that surprise and delight our players
  • Use the combination of data insights, user research and design intuition to design features that grow the live services of our games
  • Support the creative vision as set by the Creative Director and Product Owner
  • Mentor and educate content designers on upcoming features and how they impact content creation.
  • Establish a depth of knowledge across existing systems, being able to oversee the entire suite of live service features and train/support junior members of the team on them.
  • Determine experience goals for designs, and tune features to meet those goals.
  • Be an active member of the development team using inclusive collaborative frameworks with diverse teams to decide on goals and establish the stories players want to tell within a given release
  • Be resourceful and solve problems using the tools and time/scope available to create unique and fun experiences for players.
  • Collaborate with all team disciplines, including artists, testers, economy, engineers and producers to get support from the team and guide a project from initial design to final production.
  • Become an expert on the game and our community, drawing from our large, varied player base and our past games to make and defend intelligent design choices going forward.
  • Have an eye for establishing and improving processes to make life easier for the Design team.
  • Help establish best practices for the team and lead by example.


  • At least 5 years of game design experience on a video game development team, or the ability to demonstrate equivalent knowledge
  • At least 2 years of real experience in an active live service game.
  • Demonstrated understanding of Live Service games as an interconnected web of systems that make up the entire player experience – including the ability to predict how changes in one system will affect the entire experience
  • Excellent creative, analytical and organization skills
  • Demonstrated ability to write and relentlessly maintain detailed design documentation.
  • In-depth understanding of UI/UX and its relationship to system design
  • Ability to create designer wireframes & mocks to effectively communicate your designs
  • Experience with designing features to target Engagement, Retention or Monetization goals
  • Technical proficiency when directly implementing design content either via scripting or database languages.
  • Open-minded and collaborative thinking while remaining energetic and motivated to overcome challenges with practical solutions.
  • Champion a design and get the team excited to work on it.
  • Sense of ownership and responsibility combined with experience prioritizing multiple tasks.
  • Effective at working both autonomously and in groups of different profiles.
  • Knowledge of and enthusiasm for gaming: playing, deconstructing and creating.
  • Experience with sports games as a designer or a passionate player.

Desirable Skills

  • Shipped a AAA HD title.
  • Knowledge or passion for the NFL or College Football
  • Bachelor’s Degree or equivalent.
  • Expertise with MS suite (Word, Excel, PowerPoint), Google Docs, Sheets, Slides, Miro, Visio, JIRA, and online collaboration suites such as Confluence.

#J-18808-Ljbffr Recommended Skills

  • Analytical
  • Communication
  • Confluence
  • Coordinating
  • Databases
  • Game Design

Tagged as: Content, Content Creation, Creative, Creativity, Drawing, Economy, Electronic Arts, Innovation, Learning, Production, Technical Leadership, user research

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