Job Description:

Job Description

As a Backend Engineer of the New Experiences team, you will be contributing to the development and the maintenance of our game streaming and media interaction platforms for our internal and player facing applications. You will participate in the development of different streaming infrastructure and application services according to the needs of the team, working side by side with Product and UX in a fast and creative atmosphere.

Our team members are self-sufficient and have a problem-solving mindset. We are looking for people who are passionate about gaming and who are always one step ahead in development platforms, new functionality, and APIs.

We expect the candidate to be curious, open-minded, polyvalent, and comfortable exploring new architectures and solutions to deliver a brand-new platform.

Responsabilities

  • Work closely with teammates to design and build highly scalable, available, and reliable cloud-native applications using Ubisoft-recommended practices and tools
  • Contribute to development of our cloud components
  • Contribute to the architecture of the solutions delivered by the team
  • Manage individual priorities, deadlines, and deliverables
  • Contribute to engineering efforts from planning and organization to execution and delivery to solve complex engineering problems.
  • Qualifications

    Minimum Qualifications

  • BA/BS in Computer Science, related technical field, or equivalent practical experience
  • 3 years of relevant work experience
  • Experience with software development with one or more general programming languages (e.g. Go, TypeScript, Java, C/C++, C#, or Python – our team currently actively uses Go and TypeScript)
  • Preferred Qualifications

  • Experience with one or more of the following areas: Server Backend Distributed and Parallel Systems, Full Stack Development (front end and backend), Scalable Enterprise Platforms and Applications
  • Development experience with various Cloud Solution Providers (e.g. AWS, GCP, Azure)
  • Ability to learn other coding languages as needed and contribute to the APIs integration on the client side
  • Demonstrated ability to share knowledge via formal mentoring, reviewing code, reviewing design documents, providing technical talks, teaching classes, or as a consultant on projects
  • Knowledge of infra automation, CI/CD, and cloud-based delivery models
  • Job Description

    As a Backend Engineer of the New Experiences team, you will be contributing to the development and the maintenance of our game streaming and media interaction platforms for our internal and player facing applications. You will participate in the development of different streaming infrastructure and application services according to the needs of the team, working side by side with Product and UX in a fast and creative atmosphere.

    Our team members are self-sufficient and have a problem-solving mindset. We are looking for people who are passionate about gaming and who are always one step ahead in development platforms, new functionality, and APIs.

    We expect the candidate to be curious, open-minded, polyvalent, and comfortable exploring new architectures and solutions to deliver a brand-new platform.

    Responsabilities

  • Work closely with teammates to design and build highly scalable, available, and reliable cloud-native applications using Ubisoft-recommended practices and tools
  • Contribute to development of our cloud components
  • Contribute to the architecture of the solutions delivered by the team
  • Manage individual priorities, deadlines, and deliverables
  • Contribute to engineering efforts from planning and organization to execution and delivery to solve complex engineering problems.
  • Qualifications

    Minimum Qualifications

  • BA/BS in Computer Science, related technical field, or equivalent practical experience
  • 3 years of relevant work experience
  • Experience with software development with one or more general programming languages (e.g. Go, TypeScript, Java, C/C++, C#, or Python – our team currently actively uses Go and TypeScript)
  • Preferred Qualifications

  • Experience with one or more of the following areas: Server Backend Distributed and Parallel Systems, Full Stack Development (front end and backend), Scalable Enterprise Platforms and Applications
  • Development experience with various Cloud Solution Providers (e.g. AWS, GCP, Azure)
  • Ability to learn other coding languages as needed and contribute to the APIs integration on the client side
  • Demonstrated ability to share knowledge via formal mentoring, reviewing code, reviewing design documents, providing technical talks, teaching classes, or as a consultant on projects
  • Knowledge of infra automation, CI/CD, and cloud-based delivery models
  • Tagged as: Apis, Aws, Azure, Computer Science, Design, Infrastructure, Integration, Java, Python, Software Development, Teaching, Typescript

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