Fleet Control Plane – Principal Software Engineer

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.

At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.

A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.

As a Software Engineer in the Fleet Control Plane pod of Roblox’s Compute Group, you’ll take on a product and engineering-centric role to transform fleet management at scale. Reporting directly to the Engineering Manager for the Machine Management layer, you’ll employ Kubernetes to design autonomous and self-service systems that revolutionize capacity allocation and the lifecycle of hundreds of thousands of machines both on-premises and in the cloud. In this product and engineering-focused role, your innovative solutions will be instrumental in shaping the future of Roblox’s Private Cloud.

You will:

  • Develop a declarative system using Kubernetes and custom controllers to manage the lifecycle of a fleet encompassing hundreds of thousands of machines, both on-premises and in the cloud.
  • Build and maintain a Machine Operational API to support various functionalities like Cells, Compute API, and multi-regional automation.
  • Automate capacity allocation to reduce human toil.

You have:

  • 10+ years of industry experience.
  • Leadership experience as Tech Lead.
  • A preference for building autonomous systems over ops and repetitive tasks.
  • An understanding of the importance of documentation for large-scale systems.
  • A passion for production health and reliable, sustainable production systems.

You are:

  • A solution-oriented innovator and driven towards action.
  • A team player who values collaboration and feedback.
  • Committed to process improvement and learning. You are always looking for ways to improve the quality and efficiency of your work and the work of your team.
  • Excited about the problem space (But may not have experience in this specific area of infrastructure)

This role has an in office requirement.

For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits.

Annual Salary Range

$283,780 — $331,640 USD

Roles that are based in our San Mateo, CA Headquarters are in-office Tuesday, Wednesday, and Thursday, with optional in-office on Monday and Friday (unless otherwise noted).

You’ll Love:

  • Excellent medical, dental, and vision coverage
  • A rewarding 401k program
  • Flexible vacation policy
  • Roflex – Flexible and supportive work policy
  • At Roblox HQ:
  • Free catered lunches five times a week and several fully stocked kitchens with unlimited snacks
  • Onsite fitness center and fitness program credit
  • Annual CalTrain Go Pass

Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. This policy applies to all terms and conditions of employment, including recruiting, hiring, placement, promotion, termination, layoff, recall, transfer, leaves of absence, compensation and training.

Computational Geometry Software Engineer

#J-18808-Ljbffr Recommended Skills

  • Business Process Improvement
  • Hardworking And Dedicated
  • Infrastructure Management
  • Innovation
  • Leadership
  • Passionate

Tagged as: Business, Capacity Allocation, Cloud, Collaboration, Engineering, Fleet Control, Fleet Management, Infrastructure, Kubernetes, Leadership, Learning, Machine Management, Optimism, Private Cloud, Problem, process improvement, Production Health, Production Systems, Regional Automation, Service Systems, Sustainable, training

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