Job Description: Description du poste

Ubisoft Game-Streaming Team is working on several topics related to cloud orchestration, tackling cloud-gaming streaming challenges using microservices architecture and different cloud providers (AWS and GCP).
The objective is to ensure a sustainable environment for deploying this environment such as machine optimization, operating machines efficiently, make it accessible through services for players and administrators.

Responsibilities:

  • Contribute to the orchestration system looking at different stacks: Cloud Provider (AWS, GCP), VM (Windows automation), Operations (Kubernetes), Observability
  • Develop and maintain microservices using Golang.
  • Ensure smooth integration with Docker and Git.
  • Troubleshoot technical challenges and participate in the continuous improvement of cloud infrastructure.

Qualifications

Hard skills:

  • Experience or understanding of microservices architecture
  • Proficiency in the following technologies: 
    • Programming Language used within API Services contexts (Golang, Typescript, Python, C#, Rust, …)
    • Git: solid understanding of the basics.
  • Optional Skill set as a plus:
    • Kubernetes: Basics – knowledge around pods, deployments
    • AWS/GCP: knowledge around core Cloud Provider concepts: compute, network, security
    • Docker: familiarity with containerization fundamental concept

Soft skills:

  • Positive attitude and enthusiasm.
  • Curious and proactive mindset.
  • Strong desire to learn.
  • Slight introversion is fine, as long as collaboration and teamwork remain a priority.
  • Knowledge of video games (VG): not required, but being a player is a plus.

Informations supplémentaires

Contract: 6-month internship

Start date: ASAP

Location: role based in Bordeaux – France

Hiring Process:

  • Video interview with one of our recruiters
  • Interview with the manager

If your application is not retained, you will receive a negative answer.

We are working to enrich players’ lives through unique and memorable gaming experiences and by improving the positive impacts of our games. To get there, we are creating a safer, more inclusive work environment, we are giving back to the communities where Ubisoft operates by working with local non-profit partners and by working to reduce the environmental impact of our business. Learn more on our Social Impact here.

Consultez ce guide qui a pour but de vous accompagner dans votre candidature, et découvrez nos actions pour encourager plus de diversité et d’inclusion.

Description du poste

Ubisoft Game-Streaming Team is working on several topics related to cloud orchestration, tackling cloud-gaming streaming challenges using microservices architecture and different cloud providers (AWS and GCP).
The objective is to ensure a sustainable environment for deploying this environment such as machine optimization, operating machines efficiently, make it accessible through services for players and administrators.

Responsibilities:

  • Contribute to the orchestration system looking at different stacks: Cloud Provider (AWS, GCP), VM (Windows automation), Operations (Kubernetes), Observability
  • Develop and maintain microservices using Golang.
  • Ensure smooth integration with Docker and Git.
  • Troubleshoot technical challenges and participate in the continuous improvement of cloud infrastructure.

Qualifications

Hard skills:

  • Experience or understanding of microservices architecture
  • Proficiency in the following technologies: 
    • Programming Language used within API Services contexts (Golang, Typescript, Python, C#, Rust, …)
    • Git: solid understanding of the basics.
  • Optional Skill set as a plus:
    • Kubernetes: Basics – knowledge around pods, deployments
    • AWS/GCP: knowledge around core Cloud Provider concepts: compute, network, security
    • Docker: familiarity with containerization fundamental concept

Soft skills:

  • Positive attitude and enthusiasm.
  • Curious and proactive mindset.
  • Strong desire to learn.
  • Slight introversion is fine, as long as collaboration and teamwork remain a priority.
  • Knowledge of video games (VG): not required, but being a player is a plus.

Informations supplémentaires

Contract: 6-month internship

Start date: ASAP

Location: role based in Bordeaux – France

Hiring Process:

  • Video interview with one of our recruiters
  • Interview with the manager

If your application is not retained, you will receive a negative answer.

We are working to enrich players’ lives through unique and memorable gaming experiences and by improving the positive impacts of our games. To get there, we are creating a safer, more inclusive work environment, we are giving back to the communities where Ubisoft operates by working with local non-profit partners and by working to reduce the environmental impact of our business. Learn more on our Social Impact here.

Consultez ce guide qui a pour but de vous accompagner dans votre candidature, et découvrez nos actions pour encourager plus de diversité et d’inclusion.

Tagged as: Automation, Aws, Business, Cloud, Cloud Infrastructure, Cloud Provider, Collaboration, Containerization, Docker, Enthusiasm, Git, golang, Integration, IT, Kubernetes, Machine, Microservices, Operations, Python, Teamwork, Typescript, windows

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