完整的职位描述

As a software engineer, you will report to a senior software engineer or TD.

Job location: You will work in Shanghai.

Responsibilities

  • You will use our existing game engine for game development, building upon the foundation of our current engine to enhance its functionality and performance.
  • You will research mobile platform engine frameworks and essential infrastructure and technologies.
  • You will optimize game performance for multiple publishing platforms.
  • You will develop new tools and improve our existing ones based on our existing toolchain.
  • You will identify performance bottlenecks within games and improve them, while adhering to artistic quality requirements.
  • You will help create technical specifications and architecture documents.
  • You will communicate project progress and risks to superiors promptly.

Qualifications

  • Over 3 years of experience
  • Proficiency in C++, and at least with one script language such as C#, Python, LUA
  • Can use P4 or Git.
  • Experience of Android and iOS platform development and debugging.
  • Experience of customizing commercial game engines.
  • A solid foundation in 3D graphics, with knowledge of graphics rendering.
  • Good at communication and ability to collaborate within a team.

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

Tagged as: Debugging, Git, Imagination, Infrastructure, Python, Rendering, Research, Toolchain

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