EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning innovation, fan programs, and cross-platform digital experiences dedicated to growing the love of sports. EA SPORTS creates authentic, immersive, and fun experiences that invite a diverse audience of players to create, connect, compete, and self-express through industry-leading sports video games and live services, including EA FC, Madden NFL, NHL, NBA LIVE, and EA SPORTS UFC. For more information about EA SPORTS, including news, video, blogs, forums, and game apps, please visit

Want to be part of the team?

We’re looking for a Software Engineer to join our LOC Engineering, Games-Tech Team. This team is responsible for the development and maintenance of tools, or the in-game technology to allow the localization and internationalization of games to 20 languages or more.


Your primary focus will be code quality, performance, extensibility, and testability. You will be working with engineers, product owners and stakeholders to develop tools or in-game code packages, translating requirements and prototypes into technical solutions using C++, C# or others.

You will also help maintaining or refactoring legacy code, work on bug-fixing of tools or games, help improving our technology base and documentation, and mentor more junior members of the team.

You will be a part of the Loc Engineering, Games-Tech Team and report to its Technical Director.


  • University Degree (BSc) in Software Engineering or equivalent academic background
  • 4+ years of professional experience developing C++/C# games (experience in AAA titles is a big plus)
  • Experience with Unity, Unreal Engine or Frostbite is a big plus
  • Highly skilled in C++ AND C# development, with a special focus on performance and code quality
  • Experience with unit testing and with version control systems (Perforce, Git)
  • Passion for writing clean code and OOP
  • Strong debugging skills and fluent in reading complex code
  • Experience in Agile environments is a big plus (Scrum, Kanban)
  • Fluent in English (written and spoken)
  • Strong teamwork spirit.
  • Passion for solving complex and interesting problems

Tagged as: Blogs, Debugging, Git, Innovation, Localization, Perforce, Software Engineering, Teamwork, Testability, Unit Testing, Unreal Engine, Version Control, Writing

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