[DRE] Build/DevOps engineer

Electronic Arts Inc. is a global leader in interactive entertainment. We develop games, content and online services across platforms.

[Development and Release Engineering]

We are EA’s global automation specialists. We are a team of more than 100 staff based in North America, Europe and Asia. We work with our internal customers (EA’s game, engine, product, and content teams) and serve them by providing services related to Build Automation, Continuous Integration, and Metrics Reporting.

You will work with our game teams in Korea, assisting with build and release automation, and metrics collection. You will report to the Development Director for the DRE Asia team.

Responsibilities:

You maintain build pipelines and workflow tools

You monitor automation systems and respond to breakages

You monitor dashboards and analyze metrics to improve automation systems

You report regular status on assigned tasks and identify project risks that could have a negative impact

You document issues and solutions to help team members to improve processes and apply the solutions across a variety of different environments

You manage access requests within CI system

Desired Skills:

You have 3+ years of experience in either build automation or DevOps (e.g. Jenkins)

You have experience with Scripting languages (e.g. Python)

You have experience with Configuration Management and Continuous Integration/Deployment

You have experience with System administration (e.g. Linux, Windows, VMware)

You have experience with Perforce or Git

Tagged as: Automation, Configuration Management, Continuous Integration, Devops, Jenkins, Linux, Perforce, Python, Release Automation, Scripting, System Administration

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