Start: Immediate

Duration: Permanent

Location: Liverpool or Remote (UK only)

We’re looking for an Associate Audio Director to work alongside our growing audio team to help define the audio vision of our upcoming titles.

You’ll work with our Audio Director to help guide the implementation of sound, dialogue and music in line with technical and creative intent. You will be key in setting up the framework to create high quality audio for our titles

This role will be initially based on our Internal Prototype team where you will have a great opportunity to make an impact from day 1.

Responsibilities:

  • Identify the audio requirements to help prove prototype goals.

  • Ensure work is specified appropriately.

  • Create style and technical guides for the sound designers to follow.

  • Design audio systems, for execution by cross discipline teams.

  • Continually learn new software, technology and techniques

  • Translate audio visions into audio production plans.

  • Liaise with other discipline Directors to make sure the audio approach pulls towards the project’s holistic goals.

  • Help guide the project’s core leadership through building appropriate audio staffing expectations for development.

  • Experience working within sfx, music & dialogue pipelines for video games

  • Shipped multiple AAA games in an audio role.

  • A background in collaboration, requiring communication across teams

  • Deep knowledge of current audio engines, Wwise mandatory.

  • Implementing audio into game engines such as Unreal.

  • Excellent knowledge of current audio tools such as Reaper

  • Demonstrable examples of prior leadership behaviours and/or responsibilities

Important:

For this position we will need to see a demonstration of your talents, so please include a link to any demos or projects to show off your skills!

The interview process for the Associate Audio Director roles is made up of 2 stages:

First interview (60 minutes) – An interview to discuss your experience and working history relating to the position with our Audio Director and a member of the Audio team. In return, we will provide a full overview of the role, life at the studio as well as answer any questions you may have.

Final interview (45 minutes) – A final Interview with our Studio Head and Studio Production Director. This will be a chance for you to get to know the Senior Management team and all the things that make Lucid, Lucid! You will have a lot of opportunities to ask any questions about the studio and Culture.

Our recruitment process typically takes 2-4 weeks depending on availability. We work our process around your availability and try to be as accommodating as possible. A member of our recruitment team will be in touch prior to your first interview and will keep in contact throughout the process. If you have any specific questions prior to this please contact [email protected]

Lucid Games is an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees. We can provide suitable adjustments during our recruitment processes. Should you require adjustments/flexible arrangements to interview, or take up a role at Lucid, please let us know in the notes/cover letter section of your application. This will not affect your application.

About the Company:
Lucid Games Ltd

Tagged as: Collaboration, Communication, Creative, Leadership, Management, Production, Software

Print Job Listing
We use cookies to improve your experience on our website. By browsing this website, you agree to our use of cookies.

Sign in

Sign Up

Forgot Password

Job Quick Search

Cart

Cart

Share