Why PlayStation?

PlayStation isn’t just the Best Place to Play – it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.

Location: Los Angeles, CA or Remote

Santa Monica Studio is seeking a Character Technical Art Intern to join our team for our Summer 2024 Internship Program! Animator & programmer or programmer & character artist – which are you? No matter: you bridge tech and character. You understand the creative process; you have an artistic sensibility, and an eye for animation. And you can rig. Above all you collaborate with character artists and animators to deliver the highest quality vision of the game.

Established in 1999, Santa Monica Studio became renowned for excellence in the action/adventure genre with the worldwide award-winning success of the 2005 release, God of War, and its subsequent sequels. God of War (2018) became one of the fastest selling PlayStation 1st-party games of all-time and has since won over 190 Game of the Year awards including DICE, BAFTA, The Game Awards, Game Developers Choice Awards, IGN, Game Informer, EW, and Variety. Our most recent title, God of War: Ragnarok (2022), has since continued this run of commercial and critical success.

Responsibilities:

  • Create and maintain animation rigs and tools
  • Research, define, extend, and maintain production pipelines, processes, and workflows
  • Interface collaboratively with character artists and animators
  • Identify problems; solve them by inventing or building robust technical implementations

Qualifications:

  • Currently enrolled in an accredited institution, pursuing a Bachelor’s or Advanced degree in Computer Science, Graphic Art, or related field
  • Projected to graduate between December 2023 – June 2025
  • Good knowledge of Maya and understanding of Maya’s rigging tools
  • Knowledge of animation technologies, workflows and processes
  • A keen eye for proper form throughout a wide range of movement
  • Exposure to character modeling and polygon topology related to character deformations
  • Knowledge of human and animal anatomy
  • Familiarity with 3D math and related concepts
  • Enthusiasm and initiative
  • Excellent spoken and written communication
  • Able and motivated to work with other team members
  • Must be available to work for 12 weeks from May – August or June – September
  • Internships are available to students who are US citizens or international students with an F-1 visa

Preferred Skills:

  • Working knowledge of MEL or Python

Our intern positions offer a fixed hourly pay rate. Please note that the pay rate is exclusive to the internship period and may not reflect what pay may look like following the completion of an internship.

Please refer to our for more information about how we process your personal information, and your data protection rights.

At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.

Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.

In addition, this role is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click to learn more.

The estimated base pay range for this role is listed below.

$41.50—$57 USD

Please refer to our for more information about how we process your personal information, and your data protection rights.

At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.

Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.

In addition, this role is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click to learn more.

This is a flexible role that can be remote, with varying pay ranges based on geographic location. For example, if you are based out of Seattle, the estimated base pay range for this role is listed below.

$41.50—$57 USD

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy or maternity, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.

PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

PlayStation

Tagged as: Anatomy, Computer Science, Curiosity, Enthusiasm, Innovation, Maya, Research, Rigging, Topology, Workflows, Written Communication

Job Overview
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