Company Description

Gameloft Brisbane, part of the global Gameloft family, opened in 2014 and since then has released Zombie Anarchy, Ballistic Baseball, My Little Pony: Mane Merge, and multi-award-winning The Oregon Trail™. In 2022, Gameloft Brisbane was announced as the winner of the coveted ‘Studio of the Year’ at the Australian Game Developer Awards (AGDAs).

We believe the keys to success are a great studio culture and finding a balance in everything we do, whether it’s working with great people on exciting projects or enjoying the incredible lifestyle of Queensland Australia.

We’re setting our sights on an exciting new direction in game development, embracing the challenges and opportunities of cross-platform innovation. As pioneers in leading Brisbane’s game development landscape, we’re dedicated to crafting immersive experiences that transcend traditional boundaries and engage players across diverse platforms. As we venture into this exciting phase, we’re also expanding our talented team to bring to life a range of unannounced projects.

Job Description

As Art Manager with Gameloft, you will oversee a group of artists that create visually attractive and well-coordinated art assets for our cross-platform games. Working together with cross-functional teams, you will be essential in making sure our games meet the highest requirements for visual appeal and contributing to the success of our games.

  • Mentor and guide team members, encouraging their professional growth and skill development.
  • Work closely with the Art Director to interpret and execute the artistic vision for our games.
  • Ensure consistency in visual styles across all art assets, maintaining the high-quality standards.
  • Collaborate with cross-functional teams to establish project timelines and deliverables, ensuring alignment with the fast-paced nature of games development.
  • Effectively manage and prioritise art tasks, ensuring timely delivery within project deadlines.
  • Conduct regular reviews of art assets to maintain high-quality standards and adherence to project specifications.
  • Provide constructive feedback to artists to enhance the overall quality of work.
  • Foster clear communication channels between artists and other departments to ensure a cohesive artistic vision.
  • Present and articulate artistic concepts effectively to both internal teams and external stakeholders.


  • Degree qualified or equivalent experience.
  • 10+ years of experience in an art focused role within the gaming industry.
  • 2+ years experience in leading an art team within the gaming industry.
  • Proficiency in industry-standard software such as Unreal Engine, Adobe Creative Suite, Autodesk Maya, Blender, Zbrush, Substance Painter or equivalent.
  • Strong leadership and team management skills, particularly in a fast-paced game development environment.
  • Excellent communication and interpersonal abilities.
  • A strong portfolio showcasing game art and a variety of artistic styles and techniques.
  • Proven experience in developing and shipping successful game projects.


  • Comprehensive relocation package for successful candidates.
  • Flexible work model to support work-life balance.
  • Learning and development programs to foster professional growth.
  • Private Health Insurance and fitness subsidies.
  • Relaxation space with massage chair. 
  • Employee mental health assistance.
  • Additional leave including birthday, Christmas, and women’s health leave.
  • Free coffee, daily snacks, and light breakfast.
  • Social Friday drinks with friendly game tournaments.
  • Spectacular roof-top terrace with river views and a game room.
  • Referral program with generous bonuses.
  • Awesome Gameloft-themed merch.
  • Studio Mascot – Mr. Hendricks, our friendly Dachshund who protects our studio.

Additional Information

We can’t wait to find our next great talent!

Please submit your CV, cover letter or portfolio (if applicable).

Gameloft Brisbane is an equal opportunity employer and is committed to fostering diversity and inclusivity within our work environment.

Tagged as: Adobe Creative Suite, Autodesk, Communication, Constructive Feedback, Innovation, Leadership, Maya, Team Management, Timelines, Unreal Engine, Zbrush

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