About the Company

I began making games as a schoolboy in the 1980s, joining the Virgin Games ‘Gang of Five’ on leaving school at sixteen. At their London office, I designed the graphics and levels for the ZX Spectrum chart-topper Dan Dare – Pilot Of The Future, as well as several other 8-bit classics.  
I have since developed numerous games for a wide variety of platforms, from handheld (GameBoy), to PC, console and mobile.

As an indie developer my goal is to create original games with a minimal and atmospheric aesthetic, exploring themes that I hope will resonate with the player on a spiritual level.

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