About the Company

Established in 1985 to focus on the expanding console market, we partnered with Nintendo and quickly sealed a reputation for quality with titles including Battletoads, Donkey Kong Country and GoldenEye.

The acquisition of Rare by Microsoft Game Studios came about in 2002 after a colossally successful run of titles throughout the 1990s. We went on to support the Xbox 360 debut with two of the three launch games, Kameo: Elements of Power and Perfect Dark Zero. Subsequent years saw us innovate with Banjo-Kazooie: Nuts & Bolts, the addictive Viva Piñata franchise and our pioneering work on Xbox 360 Avatars.

In more recent years our investigations into cutting-edge motion control resulted in the multi-million-selling, double BAFTA-winning Kinect Sports series. With development now firmly established for Xbox One and Windows 10, we’re still hard at work here in our custom-built English countryside HQ. Galvanised by the opportunity to celebrate our heritage with the Rare Replay anniversary collection, we followed it up with our most ambitious undertaking to date: creating a world of legendary pirate adventures for players to tackle together in Sea of Thieves. Then came X019 in London and the unveiling of Rare’s very latest world of wonder, Everwild.

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