About the Company

AOne Games CTO and Co-Founder, Professional
Game Developer, Making Worlds since 2009, 10+ years of experience with
Unreal Engine (3 and 4), Currently supporting a fighting game called
Omen of Sorrow, and doing new stuffs.

Specialization:
* Technical Direction for video game programming.
* Combat Systems development.
* Development of core/global system, flow and GUI.
* Development of external tools for videogames.
* Programming languages: C++, C#.
* Visual Script languages: Unreal Engine Blueprints.
* IDE: Visual Studio.
* Console Dev: PS4, PS5, XB1, XSX, Switch.
* Development for PC, Steam Platform, Epic Store.
* Video Games Engines: Unreal Engine, Unity as secondary Engine.
* Online Services: Epic Online Services implementation, with cross-play integration.
* ThirdParty implementation: GGPO as UE4 Plugin for fighting games.
* UE4 Marketplace blueprint products development.

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